About
rey is a collection of modules designed to make game creation as easy as possible.
Each module is designed to have extremely simple syntax while still giving you full
control and allowing you to do whatever you want. And since each module works on
their own, it's easy to import into other projects. All modules are programmed in C,
making it able to run on a lot of platforms and be blazingly fast while at it. Used
in the creation of simple shapes.
grey
grey is the main module of rey, handling graphics, It uses OpenGL, meaning that it's
multi-platform, meaning that the code you write will work on Windows, Mac, Linux and
more. Despite the fact that you're able too do pretty much anything you can do with
OpenGL using grey, it's still simple to write and understand. And unlike a lot of other
graphics libraries, grey uses batch calls, meaning that the object drawn onto the
screen goes to the GPU and back as fast as possible, so it is possible for even the
worst PCs to draw hundreds of thousands of squares without breaking a sweat.